paxnight.blogg.se

Black and white game logo
Black and white game logo








Versions for games consoles were in development, but were cancelled.īlack & White received universal acclaim on release reviewers praised the artificial intelligence, uniqueness, and depth, although the system requirements and bugs were criticised. Black & White was written from scratch, and the intention was to have the main user interface free of icons, buttons, and panels.

black and white game logo

Peter Molyneux led the three-year development of the highly anticipated game, originally to feature wizards instead of gods. Multiplayer is supported over a local network or online. The core gameplay mechanic of Black & White is the interaction between the player and an avatar creature, who carries out the players instructions and whose personality and behaviour change in reaction to how they are treated. A primary theme is the concept of good and evil, with the atmosphere being affected by the player's moral choices. The player acts as a god whose goal is to defeat Nemesis, another god who wants to take over the world. Black & White combines elements of artificial life and strategy.

black and white game logo

Black & White is a god video game developed by Lionhead Studios and published by Electronic Arts for Microsoft Windows in 2001 and by Feral Interactive in 2002 for Mac OS.










Black and white game logo